Create from anywhere
What you need to create
PixelForge works from any computer with a current web browser. Everything runs on the GPU machine, not on your device.
Device Compatibility
Studio opens in any current browser. SSH is optional.
| Device | Browser | SSH client (optional) |
|---|---|---|
| Windows PC | Yes | Built in (OpenSSH) |
| Mac | Yes | Built in (Terminal) |
| iPad / iPhone | Yes | Third-party app |
| Android | Yes | Third-party app |
| Linux | Yes | Built in |
| Chromebook | Yes | Linux terminal |
Network Requirements
Studio and SSH need little bandwidth; speed matters when you move files.
| Creative Activity | Minimum | Recommended |
|---|---|---|
| Studio notebooks & terminal | 1 Mbps | 5 Mbps |
| SSH session | Any | 1 Mbps |
| Uploading scenes & datasets | Any | 25 Mbps+ |
| Downloading renders & results | Any | 100 Mbps+ |
Tips for the best creative experience
- ✓Start long jobs with nohup or inside tmux so they survive a disconnect
- ✓Download results before you delete a machine — its disk is deleted with it
- ✓A stopped machine keeps its disk for 24 hours, then it is deleted
- ✓Compress large folders before uploading or downloading them
- ✓Use a wired connection when you move very large files